Regarding skill balance adjustment and Phantom Warfare changes to be implemented on September 5th
This is the Eternal Kingdom Battle Peak team.

We would like to inform you about the contents that will be applied after the maintenance on Tuesday, September 5th (JST/GMT+9).

About "Phantom Warfare"


On September 5th (JST/GMT+9), in line with the start of "Phantom Warfare II (Mana Garum)",
the date and time when you can challenge the "Phantom Warfare" dungeon will be changed.

Mon. 5:00am-4:59am.
 You can challenge the following dungeons.
  Mana Garum Divine Phantom Warfare Attack
  Mana Garum Divine Phantom Warfare Defense


Tue. 5:00am-4:59am.(JST/GMT+9)
 You can challenge the following dungeons.
  Mana Garum Flame Phantom Warfare Attack
  Mana Garum Flame Phantom Warfare Defense


Wed. 5:00am-4:59am.(JST/GMT+9)
 You can challenge the following dungeons.
  Mana Garum Stream Phantom Warfare Attack
  Mana Garum Stream Phantom Warfare Defense


Thu. 5:00am-4:59am.(JST/GMT+9)
 You can challenge the following dungeons.
  Mana Garum Terrestrial Phantom Warfare Attack
  Mana Garum Terrestrial Phantom Warfare Defense


Fri. 5:00am-4:59am.(JST/GMT+9)
 You can challenge the following dungeons.
  Mana Garum Storm Phantom Warfare Attack
  Mana Garum Storm Phantom Warfare Defense


Sat. 5:00am-4:59am.(JST/GMT+9)
 You can challenge the following dungeons.
  Mana Garum Abyss Phantom Warfare Attack
  Mana Garum Abyss Phantom Warfare Defense


Sun. 5:00am-4:59am.(JST/GMT+9)
 You can challenge the following dungeons.
  Mana Garum Flame Phantom Warfare Attack
  Mana Garum Stream Phantom Warfare Attack
  Mana Garum Terrestrial Phantom Warfare Attack
  Mana Garum Storm Phantom Warfare Attack
  Mana Garum Divine Phantom Warfare Attack
  Mana Garum Abyss Phantom Warfare Attack
  Mana Garum Flame Phantom Warfare Defense
  Mana Garum Stream Phantom Warfare Defense
  Mana Garum Terrestrial Phantom Warfare Defense
  Mana Garum Storm Phantom Warfare Defense
  Mana Garum Divine Phantom Warfare Defense
  Mana Garum Abyss Phantom Warfare Defense


In addition, in "Phantom Warfare II", powerful new legendary equipment can be produced at Expertise Lv.60.
Mana Crystals will continue to be needed as production materials.



Player skill balance adjustment


We will change the effect of some player skills as a balance adjustment for the entire game.

Warrior

 
Equipment Skill : Charge Crash
 ・Change cooldown to 90 seconds

Paladin

 
Trigger
 ・Change cooldown to 2 seconds
 ・Increase hate value
Diversion
 ・Change cooldown to 20 seconds
Seduction
 ・Change cooldown to 5 seconds
 ・Increased variable hate value
Resurrection
 ・Changed to be usable even in combat status
 ・Changed casting time to 20 seconds
 ・Greatly increases MP consumption

Mage

 
Equipment Skill : Nova Flame
 ・Changed to short-range magic attack (No longer affects long-range attacks and long-range defenses)
 ・Increase power
Equipment Skill : Frost Blast
 ・Changed to short-range magic attack (No longer affects long-range attacks and long-range defenses)
 ・Increase power
Equipment Skill : Black Hole
 ・Changed to short-range magic attack (No longer affects long-range attacks and long-range defenses)
 ・Increase power
Flaming Projectile
 ・Changed to short-range magic attack (No longer affects long-range attacks and long-range defenses)
Blizzard
 ・Changed to short-range magic attack (No longer affects long-range attacks and long-range defenses)

Priest

 
Equipment Skill : Principle of Barriers
 ・Change cooldown time to 600 seconds
Active Camp
 ・Change cooldown to 120 seconds
Resurrection
 ・Changed to be usable even in combat status
 ・Greatly increases MP consumption

Gunner

 There are no changes this time.



This adjustment will be made to normalize the difficulty of PvE content and alleviate job disparities in PvP.

We will continue to make balance adjustments in the future.
We appreciate your understanding and cooperation.

Thank you for your continued support of "Eternal Kingdom Battle Peak".